Return to site

Quake Champions Steam Charts

broken image


  1. Quake Champions Steam Charts
  2. Quake Champions Steam Charts History

Quake Champions Player Base keeps declining and there could be many reasons why. New macos release date. While I love Quake Champions there is no denying that after several years. The Player base is nowhere what it was in 2017 and 2018. Dropping to barely 500 players online at a time.

Below are the top reason that I think the player base keep rapidly decreasing.

STEAM 23 20 14 10 9 Games. Signup or login to. The Quake Champions Logo. Quakechampionslogo.7z 3y. Manual Download. Sign up to access this! — Quake Champions (@Quake) August 10, 2018. Despite a spike of interest following that move, the player count has dipped back down to around 3,000 on Steam Charts. Making the game. Steam Charts: Actual Hope Edition As I drag my groggy-faced body to the monitor at 6.30 each Monday morning, I click the bookmark for my Steam Charts RSS and scrunch up my face so my forehead and nose curl over my eyes.

5.) No New Maps and Lack of Content

Back in the good ole days. The community got the map creating tools and if we didn't like how a certain map played. Or didn't like the map at all, someone could just create one. This includes skins, mods, maps, characters, sounds, and etc. The list was kind of endless. How to make a table on excel mac.

Really whenever you think of Quake it was almost a modder's paradise. Still to this day full conversions or even brand new games built on the Original Quake engine are begin released.

This could also be the engine they chose to produce Quake Champions on. It just doesn't support any of these things we were accustom too. While Quake Champions looks AMAZING with the graphics on high. That's not really the whole entire reason played Quake in the day. Seems like we would rather create our own Hi-Res textures.

No new maps have been released for a long time now. No new Champions. The latest Mode that everyone literally wanted (no champ abilities, old school.) and complained about. No one plays…

Seems like there is nothing to really get excited about unless you enjoy 1 on 1 ranked duel mode. Duels are great, but that's not the only thing this game should be fully supporting.

Battle Passes are terrible for Quake Champions. They offer nothing new, how is it possible that you cannot get a Quakefan to purchase it? That's how bad it is, I will not give this game anymore $$ and I really want too. I'm sure this could be a great indicator on why Quake Champions Player Base continues to decline.

4.) Long Queues

Classic FFA is literally what everyone wanted for a game mode. It sounds like the time everyone couldn't believe they got rid of 2v2 ranked but it takes forever to queue. You cannot even enjoy the modes you want to play unless you wait 20+ minutes it seems.

3.) Server Locations and Performance

I believe it was announced that Quake Champions would be using Amazon Game lift now if they are still using that I have no idea. I'm not sure why they shut down server if that was the case.

While I have the best ping on Eastern (~40ms) servers. Central should be good as well (60ms) but I'm telling you. I for the life of me cannot play on them. I'm not really sure what happens whenever I play on those servers. But, it's not a good experience. For what its worth the West coast servers actually provide a better experience but my ping is in the 100s.

Anyways, I'm pretty positive if they still use 'Amazon Game lift' it hasn't been the best experience.

Perhaps its really just the net-code. For whatever reason, it seems like most opponents have the longest Lightning Gun of all time whenever I'm playing against them. It's so strange.

It's either the net-code or the servers… Maybe its both.

2.) No Server Browser

With no mention of a Server Browser from anyone. We have all came to the terms that its not going to happen.

Which is just bizarre to even think of. Is this due to the fact that its a 'Game As A Service'?

Well, you could think that if you wanted but plenty of other F2P, Always online games provide a SERVER BROWSER.

Think of being able to just keep playing Quake Champions without the matchmaking, join a specific server. Maybe a CTF or Sacrifice server and play with random online strangers all night long.

That actually sounds really awesome. Remember playing Quake III excessive CTF for hours on end? It's hard enough to catch your friends online it would be nice to meet people who want to experience the game the same way you do at a certain time. 24-7 sacrifice servers east coast sign me up.

1.) No Quake Champions Road Map

Since Quake Champions is still technically in 'Early Access'. One would hope that they would provide some sort of insight or roadmap to WHAT IS HAPPENING to all of the supporters of the game.

That has to be by FAR the biggest issue to me. Is that everything is unknown. We have no idea whats happening to the game. There is a Pro League in an unfinished game, with money Prizes. Yet the game could change the very next day which is in itself maddening.

There are still a few patches that have come out recently. Many think the game is in maintenance mode, but that would mean the game was Finished… but it still says Early Access. See what I mean? Literally, no one has any idea!

Wouldn't it be nice if we had something to go on if we should invest our time and $$ into the game. I haven't purchased a battle pass since the very first one. It seems pointless if the game is just going to die soon.

Purchase powerpoint 2016. Many fans want to support the game but its really up in the air if we should or not. A simple ROAD MAP would give us clarity on whats happening. But there isn't one and I'm guessing maybe there won't ever be.

Quake Champions Player Base Conclusion

There are many problems over the years that have caused the declining player base. I think at least presenting a roadmap would help and smooth things out. This would give players and supporters at least something to talk about and want to support the game. Many think the game is just dying.

Having nothing to go on is literally hurting this game more than anything. There is nothing to look forward too. In a gaming age where we expect content constantly it's very disheartening to see that Quake Champions has been swept under the rug.

Sony vrd vc10 driver for mac. I for one really hope there is someone within the company that will shine a light on Quake and get the player base to once again rise.

Follow me on twitter – @realkynerd Player unknown battle ground.

If you enjoy this Quake Champions Player Base keeps declining article be sure to share it. Probably not on the QC subreddit they hate this page for some reason.


Windows 10 Game Mode

There is a new feature in Windows 10 that reduces background app usage, system resources, tasks, and dumb shit like Windows updating in the middle of your game that causes you to die. I recommend turning it on for every game you play. The gamebar is a bit buggy still, but if you hop in window mode once, press Window key + G the windows game bar will popup (if you haven't disabled it).
Click settings


Close, Restart the game, go back to fullscreen, and it will always set game mode when you launch quake champions

Rank ELO/SR Chart

Hitboxes Explained

Hit boxes are comprised of two meshes, Spheres and Capsules. Spheres make up the head and joints of players. Capsules make up the torso, appendages, and also used as filler to fill the leg gap on some players, ie: connecting both feet together. Weapons are not included as a target area.

Light Champions

Light champions sport a moderately padded target area roughly the size of a medium champions static or standing still target area.
Charts
NOTE: I made the Anarki because I was unsatisfied with the Dev screenshot provided to the public.

Medium Champions

Medium champions sport a mildly padded target area.

Heavy Champions

Heavy champions are pretty much exactly the same size as the player with slight padding in random areas.

Strafing Tutorial

It's been difficult to find a proper strafe tutorial that covers everything. Luckily I found one by FrothyOmen.

Sorlag & Anarki Movement Info

Alot of people still don't know this about sorlag and anarki, you don't have to keep hitting jump for them in QC, you can just hold jump, they have auto-jumping enabled. Also, if you didn't already know, most quake players use right click to jump incase you were wondering how people strafe/move around so well. ESDF movement keys are also becoming more popular than WASD because ESDF uses natural typing hand placement.

Sorlag Hidden Painkiller Movement

Quake Champions Steam Charts

Champions
NOTE: I made the Anarki because I was unsatisfied with the Dev screenshot provided to the public.

Medium Champions

Medium champions sport a mildly padded target area.

Heavy Champions

Heavy champions are pretty much exactly the same size as the player with slight padding in random areas.

Strafing Tutorial

It's been difficult to find a proper strafe tutorial that covers everything. Luckily I found one by FrothyOmen.

Sorlag & Anarki Movement Info

Alot of people still don't know this about sorlag and anarki, you don't have to keep hitting jump for them in QC, you can just hold jump, they have auto-jumping enabled. Also, if you didn't already know, most quake players use right click to jump incase you were wondering how people strafe/move around so well. ESDF movement keys are also becoming more popular than WASD because ESDF uses natural typing hand placement.

Sorlag Hidden Painkiller Movement

Quake Champions Steam Charts

Quake Champions Steam Charts History

Sorlag currently has a hidden physics ability similar to Painkiller's(i would use a vo0 video but the qualities are bad). You can achieve it by hold +Forward, Crouch, & Jump at the same time. To change directions quickly in the video below, in mid-jump do a 180 with your mouse while letting go of +Forward, Crouch, and Jump. Once your mouse has completed the 180, quickly hold +Forward, Crouch, & Jump again. You can also get a boost in any direction while in the air similar to clutch by releasing the keys, point where you want to go, then hold all three again. If you find it difficult to hold the keys, check the Getting Started with ESDF Movement Binds below.

Original Link for fullscreen and link to stream HERE

Slash Movement Info

Using a keyboard key for slash has proven to be quite difficult, most people are using their mouse thumb button instead. So if you have been wondering how people are moving so well, that is most likely why.

Getting Started With ESDF Movement Keys

If you read the above and want to try ESDF for movement, these are the default binds from quake 3 promode (cpma) with consideration of Quake Champions
Forward
E
LeftS
Back D
Right F
Walk Space
Crouch Mouse Thumb
Jump Right Click
Zoom Left Shift
Use Ability Mouse Wheel Up+Down
Gauntlet C
Machinegun A
Shotgun T
Nailgun Q
Tribolt V
Rocket W
Lightning R
Railgun G
Chat P

List Of Upcoming Champions

Audio files exist for the following Champions. Some links are speculative.
  1. Ingrid
  2. Keel -released Dec 14 2017
  3. Keen
  4. Unumrey




broken image